
The Sunchaser is a 3D animated film presented as an abstract, non-linear narrative. The work integrates 3D modelling, motion capture, performance, hand-drawn sketches, and graphic compositions. I began by developing visual motifs inspired by mythological archetypes, which were then sculpted in digital space. Motion capture translated performative dance into virtual forms. The film unfolds in four parts: in the opening scene, the protagonist floats within a “melting pot” of the information cocoon; in the second and third scenes, the figure transforms into Kuafu and Icarus, enacting a digitised pursuit of the sun; in the final scene, the protagonist—now fully parameterised—dances within a completely parameterised world, dissolving the boundary between human and computational form.
The Sunchaser examines how algorithmic systems extend beyond technical tools to become agents of cultural production, capable of fabricating belief structures and shaping collective consciousness. In my earlier work Trophy, I explored the authoritarian logic embedded in systems that standardise and control organic life. Chaotic Paradise shifted focus to the semiotic instability of the digital age, where symbols lose their fixed referents and reality becomes increasingly negotiable. The Rift Of The Sunchaser investigates the algorithm as a contemporary myth-maker: a force that encodes ideological narratives into data flows. By reinterpreting the ancient myths of Kuafu and Icarus through a digitised lens, the work draws parallels between humanity’s enduring pursuit of unreachable ideals and our immersion in networked systems that promise connection while enclosing us in information cocoons. For me, as an artist, what is at stake is not merely documenting these conditions, but interrogating the invisible architectures that govern perception, and questioning how human agency can be reclaimed within them.
In contemporary art, The Sunchaser aligns with practices that probe the entanglement of technology, cultural narratives, and power. Trevor Paglen exposes the opaque mechanisms of algorithmic surveillance; Hito Steyerl dissects the politics of the image in a hyper-mediated world; Cao Fei builds speculative virtual spaces to reframe social realities. Positioned within this discourse, my work combines performance, mythological semiotics, and digital fabrication to question how fiction and simulation not only mirror the present but also script the futures we inhabit. As reliance on algorithms grows and identity becomes harder to define, are we expanding our awareness—or merely pursuing a light whose source has slipped from view?
The Rift of the Sun-Chaser explores how technology silently reshapes our stories and sense of self. Like the Sun-Chaser, we are trapped in myths we no longer recognize, in a world ruled by invisible code. Icarus flew too close to the sun and fell; Kuafu chased the sun and died of thirst. These myths once stood apart but now collide in algorithmic space, where the Sun-Chaser endlessly pursues and flees the sun. Each realm he enters offers a chance to fix what’s been twisted—yet every fix causes something else to break. Across four chapters, he begins to lose himself, becoming part of a legend the machine keeps rewriting—a metaphor for our growing faith in algorithms and shifting ideologies.
The Wheel of the Six Realms is a symbolic image in Buddhism that represents the cycle of birth, death, and rebirth. It divides existence into six realms: the God realm, Human realm, Asura realm, Animal realm, Hungry Ghost realm, and Hell realm. At the center of the wheel are the "three poisons"—greed, anger, and ignorance—which drive the cycle, while the outer ring is governed by Yama, the lord of death. Beyond its religious significance, the wheel serves as a visual metaphor for desire, suffering, and the consequences of actions.
In my interpretation, I retain the cyclical framework but reimagine the internal content: the six realms are no longer bound to traditional cosmology, but instead become metaphors for contemporary systems—social structures, algorithmic control, and digital identity.
Scene1: A concrete person is suspended in the algorithmic universe. He is the protagonist, symbolizing the information cocoon that everyone lives in. He will experience two different myths in this universe.
Scene2: The story of Ikaros, who woke up from a coma and found himself burned and flew away with his back to the sun.
Scene3: The story of Kuafu — he ran in pain, trying to escape the sun, was struck by a powerful force, and finally collapsed to the ground from exhaustion.
Scene4: The protagonist struggles and escapes in two mythological scenes, escaping from the control and harm of the algorithm (the sun), and finally becomes abstract and chaotic, tending to nothingness.