What if the sculptures were alive, and staring right back at you?
My practice looks at object vitality, using tubes and wires to create worm-like sculptures that sit between industrial and natural forms, weird / monstrous / unhuman. I use animatronics to make motorised sculptures that breathe, twitch, move, to push for an shift away from the inert and passive artwork, and step towards an uncanny, pseudo-living artwork.
restless worms on restless legs (2024)