What if the sculptures were alive, and staring right back at you?

My practice looks at object vitality, using tubes and wires to create worm-like sculptures that sit between industrial and natural forms, weird / monstrous / unhuman. I use animatronics to make motorised sculptures that breathe, twitch, move, to push for an shift away from the inert and passive artwork, and step towards an uncanny, pseudo-living artwork

 

restless worms on restless legs (2024)

 

 

Ventilation tubes mounted on a discarded sign holder.
White ventilation tubes ringed with spikes stretch through a green computer monitor mounted on a discarded construction sign holder.

I draw on new materialist theories of Object-Oriented Ontology and vital materialism, as well as Donna Haraway's notion of the cyborg. The 'cyborg' observes how technological advances have blurred the distinction between the organism and the machine, so that now 'our machines are disturbingly lively, while we ourselves are frighteningly inert' (Haraway, 1985).

 

cyborg breathes : vitalism glows (2024)

Glowing green ventilation tube burrows in and out of a computer monitor.

My practice involves a series of iteratives installations. I continuously alter my sculptures' forms and refine their coded motorised movement in response to each installation. My speculative drawings drive my practice, often made in response to industrial and technological found objects. The result is one of ever-evolving, mutating installations, breathing and twitching and ready to invade the gallery space.

'It’s a dangerous thing for an organization not to be sure which of the objects in its custody may be considered to be living.'

- Olga Ravn, The Employees

 

restless cyborgs : an assemblage (2024)

 

Green-lit tube and mechanical forms.
Glowing green tubes stretch through a darkened space.

cyborg-ouboros (2024)

 

 

Black and white photo of tubing crawling over a computer monitor frame.
Assorted sculptures pictured with movement and code annotations.

My sculptures expand and contract with artificial breath from my pseudo-lung system. My motorised systems are powered by an Arduino board, coded in C++. I build my circuits by hand, using servo motors, computer fans and ultrasonic sensors to produce movement and interactive behaviour in my sculptures. The cyborg responds with increased twitching and chattering to sensors that are hidden in the sculptures, and triggered by the audience's presence.

 I am keen to support others to try introducing motorised movement, and other electronics into their artworks. Please reach out for technical collaboration or other enquiries at: sorin.bath@gmail.com