I designed “Next Stop”, an interactive escape room game set on board a vintage British steam train. The player solves puzzles to move from carriage to carriage. As you play you slowly uncover more of the plot. The story is set during the famous 1960s ‘Beeching Cuts’, where large sections of British railways were shut down. Set on the historical Waverley Route, ‘Next Stop’ is a memento to this period of steam travel, and a reminder of the events that caused job losses and left many people cut off from the national rail network.
I also had the privilege of working with the sound design company “Black Goblin”, also graduates of ECA, to really bring the game to life. Composer James Clarkson also developed a beautiful soundtrack for the game.
Click the link above to watch the full gameplay.
Nourish is an app for learning more about seasonal produce. The app supports local farmers and businesses in Edinburgh. It highlights a need for zero waste shops, while supporting locally grown food, and farmer's markets.
I created an advertising campaign for Nourish, illustrations and the UI design. I undertook UX research to identify the key user behaviours and motivations.
View the working prototype; https://xd.adobe.com/view/0668cd23-3299-4498-8ca5-22f0ab08e88c-533b/