Andrew McGillivray is a 2024 Acoustics and Music Technology graduate specialising in audio programming and sound design. Originally a mathematician, Andrew's skill in coding and manipulating sound has only benefitted from combining the two worlds.
An enjoyer of all things audio, Andrew loves recording new sound effects, podcasts and music in his spare time, with an intrigue in manipulating existing audio to suit his current needs.
From his keen interest in the automation and streamlining of various processes, Andrew completed his degree dissertation: "Using Motion Controls to Streamline Foley Work and Video Game Sound Effect Generation" in April 2024. The result of this project was the application Embattlor.